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Friday, November 13, 2026
3:30 PM-6:30 PM
Come out and join Game Developer and Professor Erin Truesdell in a workshop exploring the role of the game controller in play, highlighting the ways that alternative controllers and control schemes can shape the play experience. The workshop will include interactive activities involving an array of input devices, and will engage attendees with key topics including how to create novel experiences for the existing games. Materials will involve an array of input devices, including standard gamepads, microcontroller-based button and lever boxes, and other computational inputs such as MIDI controllers. This variety allows for a variety of inputs to be used by participants and many unique ways of interacting with the same workshop. The workshop is appropriate for novices as well as individuals with prior knowledge of the Unity Game engine.
gallery@drexel.edu
Pearlstein Gallery, URBN Annex3401 Filbert StreetPhiladelphia, PA 19104